Mayak Facility


(click to enlarge)
Size: 130×162
Base Count: 18
Spawns: 1:30, 7:30
Published to: AM, EU, KR

Spoiler for Angled Overview


(click to enlarge)

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Description:

Mayak Facility is a large-ish macro map with three possible third bases–a King Sejong style high-ground base with a vulnerable mineral line, a close forward base tucked close to the main, and a slightly further away base in line. After that the bases flow pretty normally. The middle of the map has a bunch of roundabouts to break up army movement. Otherwise the map is pretty self-explanatory.

I also ran into some editor weirdness when making this map (being unable to remove that weird black blotch that appeared in the middle of the map, and fog not appearing when exporting the map image), so if anyone knows how to fix that, I’d be grateful.

Changelog

Spoiler:

[list]
[*] 17 November 2017: Published
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Kantu-Admin

Kantu-Admin

Kantuva also known as Uvantak is SMA main Manager and Administrator, he also is an accomplished SC2 Community Map Maker, having worked on SC2 Level Design since its release alongside several other Mods and RTS projects, he has built a wealth of knowledge about some of the smallest details on StarCraft, details which he uses to help other Map Makers become better Level Designers.