Blueshift

Blueshift 0.1
136×136

tl;dr Frozen Temple + Catalyst

Features:

  • Center corridor offers a direct but easy to defend attack route, obscured by LoS blockers and surrounded by chokes on either end

  • High ground paths offer longer but more open attack routes

  • 4 sets of rocks which connect the center valley to the high ground paths, opening up the map if destroyed

[hr]
Angled
Spoiler:
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Details

Spoiler:

Tileset

Spoiler:
Textures:
-Shakuras City3
-Shakuras Temple2
-Shakuras Temple3
-Shakuras Temple4
-Phaethon Rock Rough
-Phaethon Dirt Light
-Phaethon Sand Dark
-Phaethon Dunes

Cliffs:
-Castanar Organic Cliffs
-Skygeirr Platform Manmade Cliffs 0

Lighting: Shakuras Temple

Teamliquid Thread: Blueshift

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Kantu-Admin

Kantuva also known as Uvantak is SMA main Manager and Administrator, he also is an accomplished SC2 Community Map Maker, having worked on SC2 Level Design since its release alongside several other Mods and RTS projects, he has built a wealth of knowledge about some of the smallest details on StarCraft, details which he uses to help other Map Makers become better Level Designers.